صناعة الافلام تتطور بشكل كبير ومجال المؤثرات البصرية هو جزء من تلك الصناعة وهو في تطور مستمر وتزايد في الطلب على الفنانين في كافة التخصصات
دبلومة الكمبوزتنج من طه ورلد هي بوابتك لدخول عالم المؤثرات البصرية
هيكون معانا فيها مدربنا الفنان /محمد ممدوح من أهم الفنانين في مجال الكمبوزتنج
والمشارك في أكثر من 50 فيلم ومسلسل واعلان مابين المصرية والعربية والعالمية
محتويات الدبلومة
01 INTRODUCTION TO COMPOSITING
VFX Pipeline.
History of visual effects.
The visual effects today.
Compositing workflow.
02 INTRODUCTION TO THE FOUNDRY NUKE
Understand what a nodal work system is.
Program interface.
03 THE 2D COMPOSITION. LAYERS, CHANNELS AND SKINS IN NUKE
How to import files into the program.
How to join layers (merge nodes) and their blending modes.
Premult and Unpremult, two basic tools in Nuke.
How to Export renders from the program.
04 Rotoscoping
Fundamentals of rotoscoping.
Tips and tricks when performing a rotoscope
05 The Ttracker and The Planer Ttracker in NUKE
What is the tracker?
How to stabilize a plane.
Apply a matchmove to an element in a scene.
The Corner Pin.
Differences between tracker and planar tracker.
Uses of the Planar Tracker.
06 Camera Tracker
Creation of a 3D camera with the same movement than that of a plane.
Integrate an element with perspective in a plane.
Generation of a point cloud that render the plane (PointCloud).
Generation of a polygonal mesh based in the “pointcloud” (PoisonMesh).
How to generate an HDRI from still images.
07 Painting and Reconstruction
Live Painting vs Frozen Patch.
Rig Removal.
UV Painting Workflow.
08 Chroma Keying
Pre-Processing GreenScreen
Tools for keying: Keyer, Primatte, Keylight, IBK, Channel Match & Grade.
Types of Keying: Core, Edge, Garbage Matte, Hold out Matte.
Post-Processing Keying.
09 Projections
Introduction to the 3D interface
Projection types and 3D
Camera projections
10 Digital makeup
11 Morphing
12 Color Corrections
Grade and Color Correct Nodes.
Matchgrading techniques to improve integrations.
Color spaces and how to jump between them.
Removing and adding noise to an image, a basic process in VFX.
13 CG Compositing
Multichannel workflow.
Introduction to render passes.
2D and 3D Defocus.
2D and 3D motion blur.
14 Mocha
Setting up the application
Organizing projects
Creating spline shapes
Tracking in mocha
Using tracking data for different tasks
Masking occlusions
Using offset tracking
Rotoscoping fundamentals
Creating complex mask shapes efficiently
Stabilizing footage
Correcting for lens distortion in footage
Generating a 3D camera solve
دخول عالم صناعة الافلام والمؤثرات البصرية
كل من لديه الرغبة فى دخول عالم المؤثرات البصرية وصناعة الافلام
ليس لها متطلبات
عدد الساعات | |
---|---|
السعر | جنيه مصري |
أيام المحاضرات | الجمعة |
مواعيد الحضور | ٥-٧ مساءا |
المستوى | عام |
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